[Wii] Super Smash Bros Brawl Extracted Character Models (.dae fi
- Type:
- Games > Wii
- Files:
- 1
- Size:
- 31.56 MiB (33093115 Bytes)
- Tag(s):
- super smash bros brawl character texture hacks dae 3ds max model extract tga hacking
- Uploaded:
- 2009-05-09 17:02:49 GMT
- By:
- jackharvest
- Seeders:
- 0
- Leechers:
- 1
- Comments
- 7
- Info Hash: E47D8A14635480442A728E51E807F2D6C2A8B5E2
(Problems with magnets links are fixed by upgrading your torrent client!)
. : .,:::::: ... .:: . .:::. : ::: .,:: .: ;;,. ;;; ;;;;'''' .;;;;;;;. ';;, ;; ;;;' ;;,. ;;; ;;; `;;;, .,;; [[[[, ,[[[[, [[cccc ,[[ [[,'[[, [[, [[' [[[[, ,[[[[, [[[ '[[,,[[' $$$$$$$$"$$$ $$"""" $$$, $$$ Y$c$$$c$P $$$$$$$$"$$$ $$$ Y$$$P 888 Y88" 888o888oo,__"888,_ _,88P "88"888 888 Y88" 888o888 oP"``"Yo, MMM M' "MMM""""YUMMM "YMMMMMP" "M "M" MMM M' "MMMMMM,m" "Mm, --------------------------http://meowmix.xtreemhost.com----------------------- This download contains the following: .....................::::::::::::::::::::::::::::::: Every character's .dae model extraction. These models are editable in 3DS Max, as well as Blender. The .tga files are included so you can place them onto the pre-mapped models with ease. A good guide to using 3DS Max with these model textures is located here: http://meowmix.xtreemhost.com/?page_id=185 Have Fun, and some positive feedback is the only thanks I need.
File list not available. |
How do you go about extracting these models?
hi
just downloaded this torrent and am having quite a bit of a problem...
i am using maya 2011
i can load the model into it with out problems but when i apply the textures all i get is a gargled mess!
I dont know if the progarm is not reading the uv cordinates correctly or what?
is anyone else experianceing the same problems?
can someone help me?
just downloaded this torrent and am having quite a bit of a problem...
i am using maya 2011
i can load the model into it with out problems but when i apply the textures all i get is a gargled mess!
I dont know if the progarm is not reading the uv cordinates correctly or what?
is anyone else experianceing the same problems?
can someone help me?
Sweet it has everything.
Do you know how to apply the targa's to the model in Photoshop CS4/5?
Do you know how to apply the targa's to the model in Photoshop CS4/5?
@kitsune42
Usually what works is if you take it into 3DS Max and try to save it out as a different format that would run on maya. Try if possible, fbx or obj file.
Usually what works is if you take it into 3DS Max and try to save it out as a different format that would run on maya. Try if possible, fbx or obj file.
Is it just me, or is CaptainR1 missing it's model.dae??? I used the free Autodesk FBX model convertor to use in Maya.
Is it me or is CaptainR1 missing the model.dae? I'm using the free Autodesk FBX model converter to use with Maya.
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